Losing Time, Going Deep

This was a submission for the LTGJ game jam.


The theme was we had to make a game who's acronym was LTGJ.

Losing Time, Going Deep is about exploring a cave system, and collecting as many gems as posible.

As you progress through the levels, you'll find that the monster (Davey) speeds up in her attempt to destroy you. (Losing Time)

You'll also find that each level gets just a little bit darker as you progress through the caves (Going Deep)


How many gems can you collect?


----- Controls -----

WASD: Movement

Space: Jump


----- Credits -----

AmazeCPK : Programming

LoneSamurai: Art

Darky: Game/Level Design

Dustypo: Music

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